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 Apogee fitstarsector develop contact getStarSystem ("Kerchekwari"); system

So you will be running on stockpiles anyway and the only question is how large these stockpiles will have to be. getStarSystem ("Kerchekwari"); system. While Starsector doesn't rely on hotkeys as much as many other games, it's a huge factor. Step 2: Only actually move the folders towards the actual install location if the user told it to do so in the launcher. Reduced speed of REDACTED frigates by 30. That's as end game fleet as it gets, if you expected losses with that fleet, then any other fleet composition would be utterly useless and you'd be forced to have a very specific fleet. Set in the. Few hours because at that point your computer will melt when AI throws 5000fp fleets with 80 onslaughts and 120 misc cruisers and destroyers at you. Can't find any more contacts to develop?. Reputation seems to also factor into this, but to a much lesser extent. Current state is better than most early access games on Steam and it's close to 1. At the end of the day, these are a resource which not intended to scale exponentially with stage of the game like credits or ships, but are more of a slow but steady gain (at least past the first 6 or 7 levels) for actually doing things which earn you XP. • 4 yr. ago. Basically you keeping going through bars and do the "move this cargo" or "this planet needs X resource" requests. Mod Details This utility mod adds the ability to create customized star systems upon creating a new game. I can only “1. Diplomacy events see faction relationships changing over time. Give AI cores to station commanders. riesenarethebest • meatbag • 10 mo. Random Assortment of Things. It can be fun when you use it with a backed-up config, crank faction fleet spawns and sizes on notepad to fuckhueg numbers, and then have basically a 40k in starsector for a few hours. For more information on a specific. battlecruisers contributing more than frigates) I think there’s a total of like 400 deployment points for every battle, allocated between both fleets. Stations do very well in live combat against pirates. Title. - Cabal bar event can now occasionally generate Cabal contacts. 7. There are lots of ways to slice that pie, too, but let’s look at tech levels – namely, “Low Tech” and “High Tech”. ago. ) With that important note out of the way: some factions in the game have a stronger identity than others. 4. Open it is, as this is an important file to handle the global settings of the game. Increases local fleet size depending on. In some cases, it works well and you. What’s new:The next update will add strong narrative RPG elements to Starsector, among other things. Elaborate on the last paragraph. Posted November 13, 2023 by dgbaumgart in Development. Where earth is destroy by a blue alien and a ship escape with all earth seed,animal dna , knowledge and has the capability to build a planet. Developing our colonies and shooting pirates. • 10 days ago. Shortened rear landing bays to give the center more mass. Writing Starsector. ago. Contact us chevron_right. A potential contact is not yet active, and needs to be developed by clicking a button in the intel menu. As a member of the mod manager development team, it will be your responsibility to assist in. There are three general tech levels in the game - high tech, mid tech, and low tech. Starsector is a single-player sandbox style space role-playing game with strategic elements. Kind of. In fact, a lot of the upcoming 0. System Requirements: OS: Windows 7. Not only it makes for a pretty good destroyer, It is also very satisfying to fly. The next update will add strong narrative RPG elements to Starsector, among other things. The mod is updated for the current version of Starsector, 0. If you run Oxes, you can outrun anything. You build your own wealth but there's no base building or owning a private army in Elite. Yes. You will need to found each colony on each planet. Their mission is paramount, overcoming the challenges with determination, evident in their sweet success amid blood and plasma burns. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. FYI there's a Linux-specific bug: the mod won't get past the loading screen due to the case-sensitivity with file paths. These hidden communications antennae enable instant contact and data transfer with every aligned entity in the system. As you might imagine, I’ve been busy cooking up some new star systems and worlds to visit in Starsector. So, on Linux, if a Mod points towards "Apple. Check out the full update log for Starsector on the development blog and pre-order Starsector on Windows, Mac and Linux for $15. Omega was a faction of cores created by the AI fleets. It’s $15. So it'd be runcode StarSystemAPI system = Global. First of all you should try to pick your fights, if you see multiple remnant fleets chasing you, the best way to respond is by running away and fighting each fleet individually. The development team consists of a large global collective of expert engineers and researchers. AI, story, endgame), but that can also be covered by mods and is probably less satisfying for a game-developing mastermind than looking for new challenges. Posted March 12, 2015 by dgbaumgart in Lore. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. In order of importance, the most relevant skills for an Officer captaining this ship (1) Increase gunnery range, (2) Boost damage output and armour-cracking ability and (3) Give it enough speed to stay at range. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). * Dice wagers depend on the importance of the contact. Starsector (formerly . Oh, yes, Drawing A Starsector Ship Part 2 ( read part 1 here ). 0 will happen when the entire checklist on the frontpage is complete (so: once the full storyline and related systems are implemented, and we can "determine the fate of the Sector by our actions", that will be 1. Aside from this mechanical role, this also offers the player more roleplaying opportunities, and the feeling of developing a personal connection with someone in the game world. 95a – has some things about it that I like, and some things that I don’t think worked out particularly well. Starsector > General Discussion > Blog Posts >. Go to the E screen, go to Contacts, and hit Develop Contact. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. The ideal, Eden, world would be Class V, Terran, Habitable, Mild Climate, <100% HR, etc. Wondering if there’s an easier way to improve relations other than taking missions. While drawing this, I kept thinking “I’d rather be doing this experimentation on the sprite itself”. ago. Trading/refitting at market will stop your fleet. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. r/starsector. - Cabal bar event can now occasionally generate Cabal contacts. - Allow the Remnant Station to support artillery stations from Industrial Evolution. And so we created most of the factions in this manner, as actors fulfilling roles, and their allies/enemies based on the type of feel we wanted to create within the game. The official forums - the best place to find mods, report bugs, and get in contact with Alex, the game's developer. If you are new, some pointers on colonial management: Get some skills. Certainly for me, Starsector is more fun and feature complete than a number of computer games from the 1980s and 1990s that wouldn't have been called vapourware, even when accounting for computer and software advancements. Using frigates to capture those before the. It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. It's $15 (~2 hours of the lowest U. A mature colony typically has around 300K+ income and ~60K upkeep. That's how much it adds. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. I wish somebody would make a mod that would make Remnants a legitimate faction in Starsector. A couple weeks ago I mentioned that I was happy to answer random questions about my game dev practice (offer still stands!), and in the following discussion I said something about having cut a bunch of text from “the anarchist art collective” portion of the Starsector missions. Wormholes and Sundry – Getting Around the Sector. Also the update is actually complete and has content. NET developer to help us build the next iteration of our mod management application. Is there a mod to make construction ships have the option to build both research and mining stations as one click, rather than having to queue both?. r/starsector. Each ship hull has its own unique ability which contributes to its playstyle and role. ticktockbent • 1 yr. Put it in the mods folder and make sure it's tagged in Starsector's launcher. g. The Unofficial Community Discord - the most active Starsector community. It’ll get technical toward the end. It solo'ed a standard Medusa due to having superior flux management and better shields. Factions will wage war against each other and try to conquer their enemies. 1a] Seeker - Unidentified Contact 0. After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. The next update will add strong narrative RPG elements to Starsector, among other things. ) 175 upvotes · 23 comments. . It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. Power on the Deck, releasing the volume up button when you hear the startup chime. There's an example command to spawn planets here, and campaign entities here. But the will not travel to colonies who are in other systems. Just buy it. You want a system with all of the base materials, and you'll find a few if you keep looking. 53rc1 (2023/02/27) (Read 325205 times) Hey there. This necessarily constrains your – the player’s – experience of the game-fantasy and the. For a full list of supported commands enter 'help' in the console. You can build a 'commerce' building, that takes an industry slot. Alex has of course obliquely described how he has expanded the number of procedurally generated star systems from zero in the currently. Hey, I've been playing a Nexerelin run for a while and heard there was a remnant contact that would allow you to do missions and get friendly with them. In general, I favor the Supplies & Fuel-mechanic. Arthur_The_Ok • All hail the [SPACE DORITOS] • 1 yr. any unidentified contact can be approached with caution (AKA Go dark). Go into the mod folder in pay/graphics/portraits and replace your reflect. (First off: “uniquifying” is a real word! It doesn’t quite fit how I’m using it here, perhaps – more strictly, it’s about removing duplicates – but it’s close enough. Ms. You might also want to increase maximum officers, since that’s the biggest. Failing a mission reduces your reputation with the contact and with the faction they belong to. Idk how I got 7 of them, but I have somehow become the main producer of fleets and weapons in the sector ( not to mention 3 pristine nanoforges) 285. I can’t believe I just randomly found it lol. Higher relationship with contacts (as well as contact importance) nets you higher quality missions. 5. Add a Comment. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. drop that folder into the mods folder in the starsector directory. In this article i interview Alex Mosolov, an indie developer and lead of Fractal Softworks, lead dev of one of the most well-designed and properly-managed indie games that you most likely don't know about, Starsector. High HZ slightly reduces population growth and increases maintenance. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. i made the Starsector factions in stellaris. I’d like to take a moment to talk about the development of narratives in the last update, and maybe in the game in general. Posted October 12, 2022 by Alex in Development. From there all you would need to do is write a script, or edit the Nex start, to give you a set of blueprints for your custom ships on selection of the independent faction start, or even just loading into game. While the commands themselves aren't case sensitive, arguments are. getSector (). cumgangster69. Talking about it in detail is 100% spoilers, and while I do believe there’s an interesting blog series to write about the overall strategy of narrative design in Starsector during a long development cycle, properly contextualizing it… well,. You help support the development of Starsector. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Posted July 02, 2021 by Alex in Development. We know that 1. I should note: this is a process post, not a lore-dump. It doesn't translate easily, and yet I can play it fairly easily. However it become quickly apparent she mindbroke her into an obedient meat puppet, erasing all traces of her personality, leaving only her officer skills (represented by a special portrait where her green eye doesn't shine anymore, and all. A Content Expansion that adds Exploration, Quality of life and more to the game. One is at Askonia, other is started in Penelope's Star. 8a (Released) Patch Notes. hey, I didn't see a lot of guides explaining how colonies work in conjunction, so I tried to make a straightforward guide that explains it. Tei-Fu and Oi-Lin Chen and their five children hold executive positions within the company or on the Board of Directors. Starsector is using multiple methods to control fleet deployment some of which make it vastly unfair on the play when you have both. Logged. From worst to best, they are: vengeful, hostile, inhospitable, suspicious, neutral, favorable, welcoming, friendly, and cooperative. Description. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. Then, the side with more/higher level officers gets a deployment bonus up to 60% of that total. Compared to Starsector, Cosmoteer is on Asteroids game level of functionality. I’ve built my first Stable Location in my system, and erected the Comm Relay. No, they are still actively working on it. Technically, the next release was meant to be a “bugfixing and polish” release. This will stop the event progress based on colony presence and stability but not from having any nearby pirate bases. A potential contact is not yet active, and needs to be developed by clicking a button in the intel menu. This was not the case in early releases of Starsector – then, I drew portraits at-res. Guaranteed to impress your guests somehow, either with its ostentatious design and facilities, or with its massive gun. Experimenting with flipping the angle on the front landing bays, adding more mass to crew/conning sections. 0 have not been discussed. The Domain fleet doctrine and ship design timeline makes no fucking sense. The Hermes has received an additional turret slot so it isn’t utterly useless and it’s been given an increase in size. Here’s a picture to show how I’ve been going about this: Click to view full size. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Alex continues: “Ion Beam: Going back to the original idea for the pulser – a medium energy support weapon. Holding out for such a contact would be inefficient for a player who wants to improve their standing with a specific faction, but a lucky player could take advantage of those contacts to streamline their core world visits. ago. Then the game will render incorrectly because it thinks the framebuffer is 2560x1440p when it's really something like 2560x1400p. 1a] Seeker - Unknown Contact 0. Timeline of the events in Starsector, made from A True and Accurate History of the Persean Sector and dates in-game. ago. If you don't run oxes, equip some High Resolution Sensors so you outreach other fleet's sensors. 3. The original (and as of the latest release. r/starsector. at the launch menu, enable the mods. Factions without the blueprints can't make your ships anyways. ago. Starsector has a real-time economy and different planets will require more or less of different resources based on the industries they hold. The orbits of some well-to-do colonies can get quite crowded, with fleets overlapping each other and being difficult to pick out. Thanks a lot for this tip !Starsector has a lot of controls, and sometimes awkward UI. Sunrider was founded in 1982 by Drs. Posted August 13, 2020 by Alex in Development, Modding. The. The developers aren't in a rush though, with the game already being crammed. The hullmod is available and unlocked from the start. Basically anyone the popular modders, moderators, or other influential users (further "the powers-that-be") don't like gets bullied off. Starsector version 0. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Seems kinda strange how it face tanks so much damage instead of flicking shields, the polar opposite of the AI's usual flux building tendencies. This is advice from an older gamer (36). We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default. The next update will add strong narrative RPG elements to Starsector, among other things. I feel contacts. Which brings to mind that for some time now I’ve wanted to share a few of the science fiction novels I feel relate to how I approach the world of Starsector creatively. For the most part – for almost the entire part – I have been working on new game content since the last update. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. 1a is now out! This is a . Pretty much different games at this stage of development. r/starsector. « on: December 03, 2016, 10:36:56 AM ». So yeah, your side at default will get 150 points shared between your fleet and any allied fleets + stations. The steam community for Starsector. Salvage and surveying will not be prevented by nearby fleets that are fleeing, maintaining. The total is fixed for every battle, if the enemy has a bigger fleet it gets more and you get less. Two tips: Once you find an Architects' artifact, switch it off on the beacon list, or change its color, so that you know you found it. Hotfix: 0. Reverted ship changes. Starsector Roadmap. Lore Spotlight: Factions and Worlds. Starsector (formerly "Starfarer") is an in-development open-world single-player space-combat, role-playing, exploration, and economic game. Blog post/download links here. 95. Technically, the next release was meant to be a “bugfixing and polish” release. Hi everyone! It’s me again, your favorite friendly, neighborhood, behind-the-scenes bulgarian. Afterwards you should be able to get past the loading screen. Each faction in the game has a tech level they prefer. The player takes the role of a space captain seeking fortune and glory however they choose. I live in Brazil, and it is kinda expensive for me. Install Console commands and just kill every fleet before you fight them with the kill command. Behold, I have returned to infest your nightmares once again. Yes, i understand how Steam Downloads workshop stuff,. Stasector is an in-development open-world single-player space-combat, roleplaying, exploration and economic game. •. thetalker101. You lose contacts you don't develop forever but theres an infinite amount of them, it's a chance after you complete certain quests (mostly the bar ones) They aren't super important but they can really help as you develop them. Grievous69. One of the bigger tasks for this release cycle has been adding new content into the game. Completing a mission or accepting the deal will sometimes generate a potential contact. S. What you get: Early access to the game, starting with alpha builds – available now! Discounted price. To get trade contracts you need to develop Trade Contacts, which you get in turn by completing trade-related Bar Missions. They awoke in their destination, analyzed the situation, and formed a new government to hold the system and keep the peace until the domain establishes contact. Since the saga of Troy, men have quite the tendency to go to war for pretty women. Starsector gives us a basic explanation of how phase ships work, that being via phase coils and p-space, but I'm curious as to whatever else people have managed to glean on phase ships, be it theory or factual, particularly in regard to what it might actually be like to be on board. You take the. Narrative in 0. Posted July 19, 2022 by dgbaumgart in Development, Lore. You can also spawn other things if you change "inactive_gate". 8, the midline standard (was: 0. 2 (October 30, 2023): - Gala Parade fleet has better loot but takes longer to respawn, especially if you kill it. Here's a few reasons: Controlls: while a touch screen seems neat, you have to remember that they aren't always the most precise or even versatile. Elusive, evasive, persistent. This mod can be enabled on an existing save, but will cause a crash on the save if disabled. Starsector (formerly . 2 (October 30, 2023): - Gala Parade fleet has better loot but takes longer to respawn, especially if you kill it. After grabbing all that and delivering it, it now wants 100 relic components which I am having a hard time finding where to look for them. Cardano is developing a smart contract platform which seeks to deliver more advanced features than any protocol previously developed. There, you now have Starsector completely cracked, it won't prompt the Starsector Activation Code. Removed one of the front landing bays to pull ship together better & increase ratio of construction hold to landing bays. Max out your fleet at 30 ships. The first argument of addAsteroidBelt (), not the name of that token. Starsector's releases have always been long waits. The suppression fleets will more or less stomp out the rebellion if they can safely arrive. If you run Oxes, you can outrun anything. The rules are simple: Up to 5 concurrent contacts are “free”;. Hotfix (RC19), April 21, 2017. One you should already be aware of, the other is somewhat less obvious. However, I think there's more room for more unique ability given the more interactive world of Starsector. The big procurements do not appear on comms anymore. If you complete certain bar missions, you can get contact opportunities. · 1 yr. 0 would give you that. Then open settings. Contact Basics « on: April 16, 2021, 11:41:17 AM » Currently, developing contacts leads to increasingly lucrative missions, etc based on the contact importance. Righteous traits for a rogue. You might also want to increase maximum officers, since that’s the biggest. Starsector version 0. Do you count yourself among the Faithful, or has a sense of spiritual longing brought you to this shrine? Perhaps you’ve visited Beholder Station before? Have you contemplated the clouds of. Reduced shield efficiency to 0. it will ironically not autosave, but just reminds you to manually save. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. Also, the developer's twitter is very active, and they post updates almost daily. jpg" in the mod's dictionary the game. Is there a mod to make construction ships have the option to build both research and mining stations as one click, rather than having to queue both?. By default, this mod generates a randomly-placed custom star system with. are simply not developing properly and need help in socializing and learning social rules). The campaign beginner guide by. 96 aka Movie Night With David. ago. GameMaker Studio is designed to make developing games fun and easy. Omega_DarkPotato • 1 yr. . The easiest way to go about fixing this would be to change all the names on the right-hand side to the left-hand side. The developers aren't in a rush though, with the game already being crammed. 8a. Better deserving S mods: give balances and penalties to various hull mods, should you decide to build them in. Industrial revolution let’s you build world monuments on your colonies that give story points…. Bribing an official, something like that. It’s a delicate balance – the orders you give should shape the battle, but spending too much time looking at the map and giving orders detracts from the experience of flying your flagship. There are three general tech levels in the game - high tech, mid tech, and low tech. Makes up for its lack of versatility with raw frontal firepower. You can see the full patch notes here. Titan AE. In the meantime, I’m going to review some of the toxins I mentioned on Twitter while working on a new weapon. The next update will add strong narrative RPG elements to Starsector, among other things. r/starsector. So more niche games that sell for less than $50 have to sell far more titles than AAA devs do, to reach the same revenue deals. Elite Dangerous is all about the one man show (unless you join some online group) and flying is vastly different in the two games. However you can choose to do it earlier if you're happy with your income stream. So this is about how I went about coming up with these ideas and implementing them, not what Baikal Daud’s favorite. For the most part – for almost the entire part – I have been working on new game content since the last update. For the most part – for almost the entire part – I have been working on new game content since the last update. A couple weeks ago I mentioned that I was happy to answer random questions about my game dev practice (offer still stands!), and in the following discussion I said something about having cut a bunch of text from “the anarchist art collective” portion of the Starsector missions. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item icon; Thyrork, Phearlock, Ishman, Strb 103D for being a beta tester for the mod's update, which had undergone extensive changes and. Flashy coat of paint, big gun that makes a big noise, daredevil attitude, badass in every way. My current approach is to use a clanker fleet full of D-mods with Derelict Operations, Support Doctrine and Best of the Best. UAF is a mainly ballistics-focused faction, with two exceptions. Alex prefers quality updates, that are damn near expansions in my book, than buggy as hell quantity updates like what 98% of games devs prefer these days. Each time you complete a mission, you have a chance to gain that mission giver as a potential contact. The next update will add strong narrative RPG elements to Starsector, among other things. This. This interest can be secular, religious, or even cynical (which may become important later). Hazard rating barely matters. However, listing multiple contacts as important will completely nullify. Starsector: A Beginner's Guide & Tutorial. There might be other reasons to do it – for example, thinking about whether gathering survey data could be a good way to earn some early-game credits, and/or influence faction behavior – but those things aren’t. Though im not sure it affects ai, it makes it to where your ships. I'm sure the bounty hunter or scavenger options work better for newbies and the faster starts are doubtless nice for those as just want to get past the grind of the early game. I ditched one of my other captains in an instant and slotted the new captain into an omen frigate. Lack of contact with the rest of the empire combined with insufficient food resources resulted in. You Merely Adopted Rules. Very few penalties imo. More Character Portr ai ts adds 202 thematically-appropriate portraits to the game for both the player and the various game factions to select from. Can't find any more contacts to develop? I am about 100 hours or more into a campaign, have developed *3* contacts (not the maximum!). Internally, the relationship is still represented as a single. Allocating 8k x 8k or thereabouts of texture memory for a single station is getting into serious business territory for Starsector. Re: Starsector 0. Oh, yes, Drawing A Starsector Ship Part 2 ( read part 1 here ). Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. Re: Starsector as a mobile app yes? or no? I remember its said that it would be almost impossible, similar to adding multiplayer. Join a faction to gain useful support and represent them in war and peace, or start your own. - Mod Profiles allow swapping between different groups of mods/versions easily. A short rundown of some of the content: - An entire new "dungeon" of systems to explore and its own enemy faction. I feel no small amount of trepidation because this is both a change and it is a particular story about particular characters in a way the pure sandbox certainly isn’t. A 1. 3. If you click on the dates under "archive" on the right side of the screen on the website, it will show you the most recent development post. I’d like to take a moment to talk about the development of narratives in the last update, and maybe in the game in general. A lot to remember, but that's, well, starsector. You can see the full patch notes here. This is possible if you use the nexelerin mod. 0 will happen when the entire checklist on the frontpage is complete (so: once the full storyline and related systems are implemented, and we can "determine the fate of the Sector by our actions", that will be 1. Survey missions require crew, supplies and heavy machinery to do and target planets, but scanning missions just require you to fly up to an object in space, usually a derelict wreck, station or probe and interact with it. Join. Scores major victory by catching Hegemony taskforce unaware in Penelope’s Star. Since a lot of it is story content – think the “Red Planet” mission, but on a bigger scale with things tying together and building up – it’s not. The full version, when it is finished. Navarch Mars Kato of Kazeron, of the Persean League. Starsector has a real-time economy and different planets will require more or less of different resources based on the industries they hold. They are good for twitch streamers to avoid distractions during a steam. Tools. 5. Logged. The standard response is around 1 million as that is enough to buy yourself all the defences, megaport, waystation, and your first industry. 12. Memory: 3GB system RAM. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. There are others, and it gets blurry in places, but for this post, these two are what’s important.